NeXus LAN

NeXus LAN - Gaming Discussion Forums => FPS Games => Topic started by: Boon on June 29, 2013, 08:06:16 PM



Title: Arma3 - Wasteland
Post by: Boon on June 29, 2013, 08:06:16 PM
I like the look of Arma 3, but the feel at alpha(though good for an alpha) steered me away from the game... everything seemed clunky. However they are now in the early beta stages of the game, and are rapidly adding to it. Everything seems to be fitting together nicely. If you can find a multiplayer server with a low ping(<50) the multiplayer experience tends to be pretty amazing. I have recently stumbled across a game type for it called Wasteland... You need not download anything as it is a mission file type so the game will load the mission and the game type is server-side. This game is just like Dayz without the zombies... it is a survival game mod...

 There are 3 factions. You have blufor and opfor and then independents. The indepedents can kill anyone they please, where the other two sides are team based. You can choose at launch what side you want to play for. Then your role(class); You have Leader, Sniper, Medic, Repair Mechanic. The game is oriented around building bases, and taking objectives that pop up on your hud and map every 5-12 minutes, with each side racing to get there first to complete the mission for money and supplies. Now because Arma 3 itself is in development the Game type is also in it's development, So the base building feature is almost non existant yet, but there are landmarks and bases on the map that you could easily set up shop in and run operations out of.

Depending on the mod type and the version, you most likely will start with a pistol with a spare mag and a small sum of cash, and if food is enabled usually one water bottle and a can of food. From there you have to scavenge, kill, or purchase your items to use. Team work is the key(atleast till you are better geared and trying for a recon/sniping role). Most everyone runs in packs, even the independents. Futher more you can only be one class at a time, so if you happen across a vehicle that needs repaired or your driving one and your not a repair mechanic your SOL. Vise versa for medic... anyone can patch them selves up to 75/200 health but only a medic can patch you fully to 200... which is a huge difference in this game. Most battles happen at a stand off distance which I find are extremely fun, as it becomes a tactical simulation at that point and not just a run n gun /spray and pray game... Actually playing this game in that manner will lead to your demise almost 99% of the time, with little or no kills on your end. Everything in this game has to be taken slow, you cant just charge a town and expect to capture it. You scout, set up overwatch, then have a breaching team go in.. and most the players in this game understand this, which I truly love. Your always gonna have that one COD player who tries to run and gun his way in, but you dont have to worry about him long, they usually quit after a spawn or two. Team work is paramount in this one.

Also surprisingly; not alot of camper/"snipers".. you'll get the occasional infantry with a 12x scope/acog who has a stand off distance of 300-400meters, but provided you have an assualt rifle your on a level playing field. Most sniper rifles are rare drops, and come with a hefty price if you try to purchase them, and since when you die you loose everything you dont see many snipers. Not to mention sniping in this game is not your typical COD/BF style of sniping where you point click... You have variables you have to account for most importantly distance... If your trying to reach out to a target at 700-800m, and are shooting with a 300m zero'd scope chances are your first few shots are gonna be a miss, also if you cant judge distance well in the game, your long range abilities are going to suffer(dont worry you can find a range finder, or buy one for a price). The ballistics of rounds in this game are phenominal. As for campers... if your playing on a food enabled server.. the solution is simple.. they will starve... They can camp for a good spell, but at some point they will have to forage food or make a supply run to a local vendor; That combined with the size of the map really deters the camping aspect.. Now granted you still have "campers", but they are usually well equiped and expierenced players, and are almost always working in tandem with a squad as recon or overwatch. Camping in this game isnt as rewarding as others... as you may get a scratch, but you have to physically go loot that kill for their gear and supplies... Which if your doing it right is 800-1000m away...

I have just been getting in to PUGs but I would love to get something more solid going if anyone was interested.., granted there is curently no real objective to the mission with the bases being almost non existant, but the missions and PvP are more than enough to stay entertained. My only suggestion is just make sure you pick a very low ping game... This game will turn to crap very quickly with a ping close to or over 100... under 50, I have to say it is easily one of the best multiplayer fps experiences I have played in some time.


Title: Re: Arma3 - Wasteland
Post by: Boon on June 29, 2013, 08:43:34 PM
Also another awesome feature... ou can tow vehicles and such... So if you happen across multiple truck, strap one in tow and you have a spare if the first craps out or runs out of gas... An amazing feature especially for anyone who played dayz and knows what it is like to blow a tire in the middle of no where or have an engine crap out.


Title: Re: Arma3 - Wasteland
Post by: Action on June 29, 2013, 09:57:35 PM
This sounds cool!


Title: Re: Arma3 - Wasteland
Post by: Boon on June 29, 2013, 10:59:42 PM
Its a blast, I have been tearing it up... The firefights are a rush, especially if you have all 3 sides hitting the same location at the same time. THe aspect of loosing your gear when you die sucks, but it really makes you slow down and gets the adrenaline pumping so to speak lol...

With it's lan abilities it'd be a great game mod to play at a lan, only downside is youd need more than a handful of players or the action gets sparse on the map until the obejctives start rolling in and people are trying for them.


Title: Re: Arma3 - Wasteland
Post by: Renegade on June 30, 2013, 01:58:23 AM
Can we run our own arma 3 servers yet?    I would not mind hosting one from the store.


Title: Re: Arma3 - Wasteland
Post by: Boon on July 01, 2013, 06:26:34 AM
Yes, You could always host your own server.... I have been taking up residency in the AWOL wasteland server though. It's the best moded wasteland I've found, and the server pings are always <30ms for me. so it plays smooth.


Title: Re: Arma3 - Wasteland
Post by: Renegade on July 01, 2013, 05:48:56 PM
Well I mean do they have dedicated server exe available for download not running it from Arma from steam.   Running it from inside arma 3 ties up your copy and your steam account.   Last I looked I could not find any dedicated server files available to host a dedicated server.


Title: Re: Arma3 - Wasteland
Post by: Action on July 02, 2013, 02:22:44 PM
That would definitely be cool if you can.


Title: Re: Arma3 - Wasteland
Post by: Boon on July 03, 2013, 02:12:56 AM
Here is the server info of the server I have been Playing on.  http://www.gametracker.com/server_info/74.91.122.169:2302/ (http://www.gametracker.com/server_info/74.91.122.169:2302/) ...Its down right now for what I assume is maintenance....

Make sure to scroll down and look at who is #1 on server out of 790 ;P  ..... Taking these kids to church.    ;D


Title: Re: Arma3 - Wasteland
Post by: Boon on July 09, 2013, 10:00:18 PM
Just found Arma III - ZOOMBIES MOD..... It's dayz but with Arma 3....


Title: Re: Arma3 - Wasteland
Post by: Action on July 12, 2013, 04:02:10 PM
I bought ARMA III when it was still Alpha... My main reason was buying it was the dedicated LAN server capability (they get my money for that).  Does this including everything I need for these mods or anything else required?


Title: Re: Arma3 - Wasteland
Post by: Boon on July 16, 2013, 05:16:22 AM
Wasteland is a map pack mod, so you simply join the game and the serverside will update your client...


With Zoombies(dayz for arma3) you have to download a mod pack installer, you can find it at zoombies site on the forum. To play it you have to have Arma3, Arma2, and Arma 2 operation arrowhead. I have only played the Zoombie's mod a few times, it is significantly better play than arma 2 dayz , but it is the same, all the way down to the graphics sorta, in the sense of the bldg models, and skins... But there are arma 3 and arma 2 weapons in it...


I personally only play Wasteland, and I play on the AWOL Gamer's server. nothing needed outside of Arma 3 to play there.


Title: Re: Arma3 - Wasteland
Post by: code on July 16, 2013, 12:55:34 PM
I bought Arma3 a long time ago and haven't really got into it yet.. I don't think I am understanding the game right.

One night could I meet some of you that play it and maybe get some help?

Thanks.


Title: Re: Arma3 - Wasteland
Post by: Boon on July 16, 2013, 04:17:01 PM
It for sure has a steep curve, but once your past it, I think its a rich expierence. One of the best  fps plays to date if you in a legit lag/hacker free server... I think I have like 90 hours in it, in just the last month.


Title: Re: Arma3 - Wasteland
Post by: code on July 16, 2013, 05:50:11 PM
cool, ill try catching you on team speak when you're playing it.  ;)


Title: Re: Arma3 - Wasteland
Post by: evildoer on July 25, 2013, 04:47:58 AM
I've been tinkering a little bit with an Arma dedicated server as time permits

I have a server running a Haswell Xeon E3-1230v3 w/ a couple of VM's.  Runs at about 6% load so I can definitely scale it up.  Only limitation would be my 50Mb time warner connection.

Server is up 100%, only time I ever need to pull it down is when I need to showcase it, which is very, very rare.


Title: Re: Arma3 - Wasteland
Post by: Renegade on July 25, 2013, 04:56:55 AM
Does the server still require you to be logged into an account that has bought the game?   We can setup a server at P3 and go from there see how it works etc.


Title: Re: Arma3 - Wasteland
Post by: code on July 26, 2013, 02:29:03 PM
I would be for helping out with this. ^


Title: Re: Arma3 - Wasteland
Post by: Action on July 29, 2013, 12:15:16 AM
Is your 50BM connection 5MB or 10MB upload?


Title: Re: Arma3 - Wasteland
Post by: evildoer on July 29, 2013, 05:36:53 AM
5M, I thought all of time warner was just 50/5 ?

It's enough for 600KB/s, which is plenty when most game servers only require 5-10KB/s per slot.  ARMA 3 hovered around 10-15KB/s per user with NPC's around, but I don't know how much of that was standard web traffic since it just measured over-all bandwidth.


Title: Re: Arma3 - Wasteland
Post by: Boon on July 29, 2013, 10:44:02 PM
So you could support 40-50ish players? That is not bad, My go to server is 54 cap, and it is a hot zone when full. The current map really only supports 30 or so for wasteland before it just becomes an all constant spawn war.

The current server I frequent is ran by the same chipset but is 200down 100up.


Title: Re: Arma3 - Wasteland
Post by: Action on July 30, 2013, 09:35:30 PM
I think you can get 10M under business class but am not positive.


Title: Re: Arma3 - Wasteland
Post by: Renegade on July 30, 2013, 10:41:47 PM
Business class is the same speeds as home just you pay thru the nose for it.    I looked into it not long ago and still horrid pricing.   30/5 is 300 a month, 50/5 is 500 a month.   I know you get better equipment, service etc but DAMN you can get 30/5 for like 70 a month at a home vs 300 a month at a business and they will not allow you to get the cheaper in a business and not have the high end service etc.



Title: Re: Arma3 - Wasteland
Post by: Boon on July 31, 2013, 04:27:26 AM
30/5 FRO 70?!?!!


I pay 75.99 for 50/5 ;)


Title: Re: Arma3 - Wasteland
Post by: Renegade on July 31, 2013, 04:36:43 AM
should of been 60 typo


Title: Re: Arma3 - Wasteland
Post by: Action on August 01, 2013, 02:16:05 AM
Yeah I am really wanting more upload.  If it was 50/10 then I would upgrade.


Title: Re: Arma3 - Wasteland
Post by: Boon on August 02, 2013, 06:46:26 PM
I got some stats from the AWOL server, it is a haswell xeon as well...

The average connection usages during the 54 player load is 6800down and 980 up


Title: Re: Arma3 - Wasteland
Post by: Boon on August 14, 2013, 10:02:13 PM
Code and I tearing up a lil ARMA 3 Action.

http://www.youtube.com/watch?v=IRQved48CN0