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NeXus LAN 24 was fantastic!!!  We will miss seeing everyone, but hope to see some of you at other LAN's down the line.   Thank you everyone for years of support and fun!!!!
 
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11324 Posts in 2476 Topics by 414 Members - Latest Member: Hanlin April 23, 2024, 02:51:17 PM
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31  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: COD 4 Tournament Rules on: May 19, 2013, 01:10:44 AM
Alpha
19. Action
13. Gravetroll
39. Tropein
 2. cheatch
34. Xan Algoth
32. Fanible

Beta
16. CelticRitler
22. Wyldcat
31. Evildoer
11. Warnai
24. Princesselectra
 4. Wolfbait

Charlie
 7. Anonymous4u
20. Lincoln7
15. GetSome
 9. Spyware
42. Jabbernaut
45. JpWinkis

Delta
36. Phantom Nulcer
44. Gigzilla
48. Cyphis
26. VogelDM
25. Crashgirl
47. Boon

Echo
17. Cancer
30. Junin
27. Levindore
29. Code
49. Ronster
40. Tinypker

Foxtrot
23. Maddog
12. Myth
46. Defz
10. Neoanthelwulf
 6. Soothaa
14. Ogre

Golf
 5. GodOfGrunts
43. Partision
35. Plague
37. Novak
33. Teej21012
 1. Lockdown

Hotel
18. Brandonxcore
 3. 5fod
 8. Overlord
38. NPZR
41. VenusWong
21. TinyElvis

The bracket is on http://challonge.com/NeXuS11COD4
32  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: League of Legends Tournament Rules - Prizes supplied by Riot Games on: May 18, 2013, 07:59:47 PM
Ashe
3. GodofGrunts
18. Angrypirate
6. GetSome
7. CelticRitter
26. Debo


Brand
34. Gigzilla
25. Novek
15. SleeplessDawn
1. lineshot
23. NeoAethoelWulf

Corki
36. Vogelom
20. GraveTroll
33. Tekgome
30. MohawkMike
4. LERSAR

Draven
28. CaptainAssBurgers
16. TwoDavez
17. Teejzrorz
40. Code
21. Plague

Ezreal
39. Mugrage
38. Fiction
37. Fildy
19. NPZR
5. Soothaq

Fizz
8. Gerry
27. Vozzinki
13. Myth13
32. SQVEEGE
11. Jingo

Graves
35. Partisan
31. AntiPro
10. Talerin
12. Kyler
24. SlickNick

Virt


Hecarium
22. pixieshimmer
9. anonymous4u
2. Overlord
14. Wolfbait
29. Nick_wic

Logic

The bracket is on http://challonge.com/NeXuSTEST
33  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: CS:GO Tournament Rules on: May 18, 2013, 06:43:20 PM
The current plan is to put everyone in the tournament in a large gun game map for 10 qualifying rounds.

cs_deagle5 (now ar_deagle5 (http://css.gamebanana.com/maps/11359) is the qualifying map, this is a classic gun game map from cs 1.6 .

After each round, the winner is qualified for the championship match and is removed.

So everyone will get 10 chances to qualify for the championship match.

The championship match will be on a smaller gun game map (ar_shoots) .

We have a gun game server running for the entire time during the LAN for everyone to practice before the tournament.

34  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: League of Legends Tournament Rules on: May 07, 2013, 01:40:53 PM
Riot has agreed to provide some prizes to this tournament. They do require us to have at least 40 players (8 teams), so if there is not enough people for (draft mode), we may lower the requirements until we have enough (normal mode) :

1st place: $20 RP + Triumphant Ryze per player
 

2nd place: $15 RP per player
 

3rd place: $10 RP per player
 

4th place: $5 RP per player

 
35  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: League of Legends Tournament Rules on: April 23, 2013, 05:15:11 PM
If we only have the 5 teams would it be more fair to run a round robin tourney in place of the single elim? I was crunching some numbers. If we have the full 60 signed up at an average of 30 minute games the 12 teams would take about 2 hours. A 5 team round robin at the same 30 minute average would only take an additional 30 minutes for a total of 2 and a half hours. Not to mention that each of the 5 teams would be able to play 4 games making it feel more like a tourney.



No.

Team creation will take about 30 min.

The game itself can easily last an hour, then drafting characters takes more time, then setting up teams to actually play each other in a custom game takes even more time.

I'm looking to start and end the tournament within 4 hours (6pm) so we can gear up for the next tournament COD4 / Dinner.
36  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: League of Legends Tournament Rules on: April 22, 2013, 06:34:42 PM
Also, just to make clear, no one on the filler team will be in the same team in the tournament.
37  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: League of Legends Tournament Rules on: April 22, 2013, 06:33:02 PM
That's a good idea.

If we could get at most 5 volunteers as fillers, and they understand there is a chance that they will not be able to join the tournament, I will consider it.

I will also require the filler team to be lvl 30.

I'll sign myself up for the filler team as last to join (I'd rather concentrate on running this tournament but will join in if that means to prevent someone not playing).
38  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: League of Legends Tournament Rules on: April 22, 2013, 05:38:37 PM
Ok, so lvl 10 AND 16 champions available (there is 10 free available each week) is the requirement.

Its been mentioned before, however the teams will be completely randomized (random.org).

At the lan, going to do a roll call (2pm) of who's there and construct the teams right there. I will need everyone who is going to be in the tournament at least signed up with their summoner's name an hour before (1 pm).

The tournament will be single elimination.

Some teams may have an extra player and those teams need to decide who's playing. To balance this a little, the extra people will go in order of the teams and the last odd team will get a first round bye if there is one.

So for example, Team A, B, C, the first 2 extra people will go to team A and B, and C will get a first round bye because A vs B and C plays the winner of that match.
39  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: Counter Strike: GO game mode. (Vote for 1) on: April 11, 2013, 08:00:01 PM
No.

There may be a mod or someone who extensively edited the gamemodes file that can enable it.

https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
40  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: Counter Strike: GO game mode. (Vote for 1) on: April 11, 2013, 07:39:41 PM
On Deathmatch there is also just one winner. The teams would still be randomized on each side mode because I think you can't set free for all ( not sure I can make it free for all by turning on friendly fire).

There may be a team deathmatch mod, however it doesn't look like it is standard.

Depending on what mode wins here, we can test out on this upcoming mini-lan.
41  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: NeXus LAN 11 League of Legends Tournament Mode Voting. (Vote for 1) on: March 26, 2013, 03:19:20 PM
Also, if we are having internet issues at the LAN, the backup RTS tournament will be Age of Empires II: The Conquerors.
42  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: NeXus LAN 11 FPS tournament voting round 2 (vote for 2) on: March 26, 2013, 03:09:41 PM
Major advantage with CS:Go, COD4, and UT is that we won't need a strong internet connection.

I'm not sure if you can create local LAN games in Black Ops 2.
43  Past LAN Archive / NeXus LAN 11 - Tournaments / Re: NeXus LAN 11 League of Legends Tournament Mode Voting. (Vote for 1) on: March 26, 2013, 03:07:07 PM
Keep in mind that in all the modes, the teams will be randomized.

And the level requirement will be level 10.
44  Past LAN Archive / NeXus LAN 11 - General Chat / Re: NeXus LAN 11 Planned Date - May 18/19th. on: February 06, 2013, 12:59:21 PM
awesome  Smiley
45  NeXus LAN - General Discussion Forums / General Discussion / Re: Hey Everybody! on: February 02, 2013, 07:12:35 PM
hi
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